mElite
1.0
An Elite clone based on TextElite by Jan-Philipp Kappmeier and Melanie Schmidt.
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mElite
MovingObject.h
Go to the documentation of this file.
1
6
#pragma once
7
#include "
GameObject.h
"
8
#include "
Vector3.h
"
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11
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class
MovingObject
:
virtual
public
GameObject
{
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// construction and destruction stuff
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public
:
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MovingObject
( );
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MovingObject
(
Vector3
position );
21
MovingObject
(
float
x
,
float
y
,
float
z
);
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~MovingObject
(
void
);
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// support changing the direction of view: (yaw), roll and pitch
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public
:
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void
pitch
(
float
angle );
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void
roll
(
float
angle );
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Vector3
getRight
(
void
);
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Vector3
getUp
(
void
);
30
Vector3
getView
(
void
);
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void
setView
(
Vector3
v );
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private
:
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Vector3
view;
// direction of view
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Vector3
up;
// direction of up
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// speed and actual moving
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public
:
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void
accelerate
(
float
step );
39
void
advance
(
float
t );
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float
getMaxSpeed
(
void
);
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float
getMinSpeed
(
void
);
42
float
getSpeed
(
void
);
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void
setMaxSpeed
(
float
speed );
44
void
setMinSpeed
(
float
speed );
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void
setSpeed
(
float
speed );
46
void
setStep
(
float
step );
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private
:
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float
m_minspeed;
// maximal speed
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float
m_maxspeed;
// maximal speed
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float
m_speed;
// speed
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float
m_step;
// step of accelerations
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};
Generated on Tue Oct 2 2012 14:38:37 for mElite by
1.8.2