mElite  1.0
An Elite clone based on TextElite by Jan-Philipp Kappmeier and Melanie Schmidt.
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SpaceStation.h
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1 
6 #pragma once
7 #include "SpinningObject.h"
8 #include "ModelObject.h"
9 #include "Vector3.h"
10 
12 
18 class SpaceStation :
19  public SpinningObject, public ModelObject {
20 public:
21  SpaceStation( float r, GLuint displayList );
22  SpaceStation( Vector3 position, float r, GLuint displayList );
23  SpaceStation( float x, float y, float z, float r, GLuint displayList );
24  ~SpaceStation( void );
25  // flying into the station
26 public:
27  Vector3 getOutVector( void );
28  Vector3 getOutPosition( void );
29  bool test( const Vector3 &position );
30 
31  //drawing
32 public:
33  void draw();
34 
35  // shooting
36 public:
37 // receiveHit ( );
38 private:
39 
40 };