|
mElite
1.0
An Elite clone based on TextElite by Jan-Philipp Kappmeier and Melanie Schmidt.
|
Declares some structures for OpenGL math operations and vector math operations. More...
#include "Vector3.h"Go to the source code of this file.
Classes | |
| struct | MaterialStruct |
| struct | Point2Struct |
| struct | Point4Struct |
| class | VectorMath |
Typedefs | |
| typedef struct MaterialStruct | Material |
| typedef struct Point2Struct | Point2 |
| typedef struct Point4Struct | Point4 |
| typedef struct Point4Struct | Vector4 |
Declares some structures for OpenGL math operations and vector math operations.
Copyright Jan-Philipp Kappmeier, Melanie Schmidt
Definition in file VectorMath.h.
| typedef struct MaterialStruct Material |
| typedef struct Point2Struct Point2 |
| typedef struct Point4Struct Point4 |
| typedef struct Point4Struct Vector4 |
1.8.2