This is the complete list of members for QuadricObject, including all inherited members.
| draw(void)=0 | GraphicsObject | pure virtual |
| GameObject(void) | GameObject | |
| GameObject(Vector3 position) | GameObject | |
| GameObject(float x, float y, float z) | GameObject | |
| getCollisionRadius(void) | GraphicsObject | |
| getColor(void) | QuadricObject | |
| getPos(void) | GameObject | virtual |
| getRadius(void) | GraphicsObject | |
| getTexture(void) | QuadricObject | |
| GraphicsObject(void) | GraphicsObject | |
| GraphicsObject(GLfloat r) | GraphicsObject | |
| GraphicsObject(Vector3 position, float r) | GraphicsObject | |
| GraphicsObject(float x, float y, float z, float r) | GraphicsObject | |
| m_color | QuadricObject | |
| m_texture | QuadricObject | |
| QuadricObject(GLuint textureName) | QuadricObject | |
| QuadricObject(float r, GLuint textureName) | QuadricObject | |
| QuadricObject(Vector3 position, float r, GLuint textureName) | QuadricObject | |
| QuadricObject(float x, float y, float z, float r, GLuint textureName) | QuadricObject | |
| setColor(Vector3 color) | QuadricObject | |
| setColor(float r, float g, float b) | QuadricObject | |
| setColor(float r, float g, float b, float a) | QuadricObject | |
| setPos(float x, float y, float z) | GameObject | |
| setPos(Vector3 position) | GameObject | |
| setTexture(GLuint texture) | QuadricObject | |
| ~GameObject(void) | GameObject | |
| ~GraphicsObject(void) | GraphicsObject | |
| ~QuadricObject(void) | QuadricObject | |