mElite  1.0
An Elite clone based on TextElite by Jan-Philipp Kappmeier and Melanie Schmidt.
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SpaceStation Member List

This is the complete list of members for SpaceStation, including all inherited members.

draw()SpaceStationvirtual
GameObject(void)GameObject
GameObject(Vector3 position)GameObject
GameObject(float x, float y, float z)GameObject
getCollisionRadius(void)GraphicsObject
getOutPosition(void)SpaceStation
getOutVector(void)SpaceStation
getPos(void)GameObjectvirtual
getRadius(void)GraphicsObject
GraphicsObject(void)GraphicsObject
GraphicsObject(GLfloat r)GraphicsObject
GraphicsObject(Vector3 position, float r)GraphicsObject
GraphicsObject(float x, float y, float z, float r)GraphicsObject
ModelObject(GLuint displayList)ModelObject
ModelObject(float r, GLuint displayList)ModelObject
ModelObject(Vector3 position, float r, GLuint displayList)ModelObject
ModelObject(float x, float y, float z, float r, GLuint displayList)ModelObject
setAxis(Vector3 axis)SpinningObject
setAxis(float x, float y, float z)SpinningObject
setPos(float x, float y, float z)GameObject
setPos(Vector3 position)GameObject
setSpeed(float speed)SpinningObject
SpaceStation(float r, GLuint displayList)SpaceStation
SpaceStation(Vector3 position, float r, GLuint displayList)SpaceStation
SpaceStation(float x, float y, float z, float r, GLuint displayList)SpaceStation
spin(void)SpinningObject
SpinningObject()SpinningObject
SpinningObject(Vector3 position)SpinningObject
SpinningObject(GLfloat x, GLfloat y, GLfloat z)SpinningObject
test(const Vector3 &position)SpaceStation
~GameObject(void)GameObject
~GraphicsObject(void)GraphicsObject
~ModelObject(void)ModelObject
~SpaceStation(void)SpaceStation
~SpinningObject(void)SpinningObject