| buyFuel(float amount) | World | |
| createNewMerchant(ObjectName objectType, float radius, Planet *planet, Vector3 aim) | World | |
| createNewPirate(ObjectName objectType, float radius, PlayerObject *player, float maxSpeed) | World | |
| createNewPoliceShip(ObjectName objectType, float radius, std::vector< Vector3 > point, PlayerObject *player, float maxSpeed) | World | |
| createNewSpaceShip(ObjectName objectType, float radius) | World | |
| createNewThargon(ObjectName objectType, float radius, PlayerObject *player, float maxSpeed) | World | |
| deinitialize() | World | |
| deleteCrashedShips(void) | World | |
| deleteDestroyedShips(void) | World | |
| error1(std::string error) | World | friend |
| error2(std::string error) | World | friend |
| getAllTradegoodDescriptions(void) | World | |
| getCargoBaySize(void) | World | |
| getCurrentCargo(void) | World | |
| getCurrentCash(void) | World | |
| getCurrentMarketplace(void) | World | |
| getEconomyString(econTypes economy) | World | |
| getForeignSpaceShips() | World | |
| getFreeHoldspace(void) | World | |
| getFuelAmount() | World | |
| getFuelCost() | World | |
| getGovernmentString(govTypes government) | World | |
| getGraphicObjects() | World | |
| getMaxFuel() | World | |
| getNumberOfTradegoods(void) | World | |
| getPlanets() | World | |
| getPlayer() | World | |
| getPlayerStatus(void) | World | |
| getPoliceShips() | World | |
| getSpaceShips() | World | |
| getStar() | World | |
| getStation() | World | |
| getSystemInfo(void) | World | |
| getSystemInfo(unsigned __int8 number) | World | |
| getSystemName(int number) | World | |
| getSystemPlanets(void) | World | |
| getSystemPlanets(unsigned __int8 number) | World | |
| getSystems(SystemLists systemList) | World | |
| getSystems(int left, int right, int bottom, int top) | World | |
| getSystemStarTexture(void) | World | |
| getSystemStarTexture(unsigned __int8 number) | World | |
| getTradegoodDescription(int) | World | |
| getWorld(void) | World | static |
| initialize() | World | |
| isSystemLocal(int number) | World | |
| isSystemReachable(int number) | World | |
| performJump(int number) | World | |
| performPurchase(int number, int amount) | World | |
| performSale(int number, int amount) | World | |
| tradegoodIsInTons(int number) | World | |
| ~World(void) | World | |