mElite  1.0
An Elite clone based on TextElite by Jan-Philipp Kappmeier and Melanie Schmidt.
 All Classes Files Functions Variables Typedefs Enumerations Enumerator Friends Macros
Public Member Functions | List of all members
Pirate Class Reference

Pirates have a specific position. If the player comes too near, they start to attack. More...

#include <Pirate.h>

Inheritance diagram for Pirate:

Public Member Functions

 Pirate (float r, GLuint displayList, PlayerObject *player, float maxSpeed)
 
 ~Pirate (void)
 
void adjust (float t)
 

Detailed Description

Pirates have a specific position. If the player comes too near, they start to attack.

Definition at line 11 of file Pirate.h.

Constructor & Destructor Documentation

Pirate::Pirate ( float  r,
GLuint  displayList,
PlayerObject player,
float  maxSpeed 
)

Definition at line 12 of file Pirate.cpp.

Pirate::~Pirate ( void  )

Definition at line 18 of file Pirate.cpp.

Member Function Documentation

void Pirate::adjust ( float  t)

Definition at line 28 of file Pirate.cpp.


The documentation for this class was generated from the following files: