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mElite
1.0
An Elite clone based on TextElite by Jan-Philipp Kappmeier and Melanie Schmidt.
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Pirates have a specific position. If the player comes too near, they start to attack. More...
#include <Pirate.h>
Public Member Functions | |
| Pirate (float r, GLuint displayList, PlayerObject *player, float maxSpeed) | |
| ~Pirate (void) | |
| void | adjust (float t) |
Pirates have a specific position. If the player comes too near, they start to attack.
| Pirate::Pirate | ( | float | r, |
| GLuint | displayList, | ||
| PlayerObject * | player, | ||
| float | maxSpeed | ||
| ) |
Definition at line 12 of file Pirate.cpp.
| Pirate::~Pirate | ( | void | ) |
Definition at line 18 of file Pirate.cpp.
| void Pirate::adjust | ( | float | t | ) |
Definition at line 28 of file Pirate.cpp.
1.8.2