23 if( index > planetSlotCount-1)
25 return planetSlots[index];
39 switch( TEXTURE_QUALITY ) {
70 return textureInfos[texture];
91 return getObjectInfo(
object ).name;
100 return objectInfos[object];
108 return getObjectInfo(
object ).view;
116 return getObjectInfo(
object ).factor;
195 TextureAccess(
"./textures/universe_galactic_center",
true,
"bmp"),
196 TextureAccess(
"./textures/universe_cirrus_8_micron",
true,
"bmp"),