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static void | drawCircle (Vector3 pos, GLint n, GLfloat r, const GLfloat *colorCenter, const GLfloat *colorSurface) |
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static void | drawCircle (GLfloat xPos, GLfloat yPos, GLfloat zPos, GLint n, GLfloat r, const GLfloat *colorCenter, const GLfloat *colorSurface) |
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static void | drawCircleTex (Vector3 pos, GLint n, GLfloat r) |
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static void | drawCircleTex (GLfloat xPos, GLfloat yPos, GLfloat zPos, GLint n, GLfloat r) |
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static void | drawCircleTex (GLfloat xPos, GLfloat yPos, GLfloat zPos, GLint n, GLfloat r, const GLfloat *colorCenter, const GLfloat *colorSurface) |
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static void | drawCircle (GLfloat xPos, GLfloat yPos, GLfloat zPos, GLint n, GLfloat r, float segmentStart, float segmentEnd, const GLfloat *colorCenter, const GLfloat *colorSurface) |
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static void | drawCircleShape (GLfloat xPos, GLfloat yPos, GLfloat zPos, GLint n, GLfloat r, const GLfloat *color) |
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static void | drawCircleShape (GLfloat xPos, GLfloat yPos, GLfloat zPos, GLint n, GLfloat r, float segmentStart, float segmentEnd, const GLfloat *color) |
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static void | drawCircleShape (Vector3 pos, GLint n, GLfloat r, float segmentStart, float segmentEnd, const GLfloat *color) |
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static void | drawCircleShapeDashed (GLfloat xPos, GLfloat yPos, GLfloat zPos, GLint n, GLfloat r, const GLfloat *color) |
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static void | drawRect (GLfloat xCenterPos, GLfloat yCenterPos, GLfloat zPos, GLfloat width, GLfloat height) |
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Definition at line 10 of file Shapes.h.